FrameworkZ API Documentation - FrameworkZ.Notifications
FrameworkZ.Notifications
Notifications module for FrameworkZ. Queues and sends notifications.
0
Functions
4
Methods
3
Fields
📋 On This Page
Fields
3
FrameworkZ.Notifications
📋 table
Notifications module for FrameworkZ. Queues and sends notifications.
Initial value:
{}
FrameworkZ.Notifications.Colors
📋 table
inferred
Initial value:
{ Default = {r = 1, g = 1, b = 1, a = 1}, Info = {r = 0.051, g = 0.792, b = 0.941, a = 1}, Success = {r = 0.098, g = 0.529, b = 0.329, a = 1}, Warning = {r = 1, g = 0.757, b = 0.027, a = 1}, Danger = {r = 0.863, g = 0.208, b = 0.271, a = 1} }
FrameworkZ.Notifications.Types
📋 table
inferred
Initial value:
{ Default = "Default", Info = "Info", Success = "Success", Warning = "Warning", Danger = "Danger" }Methods
4FrameworkZ.Notifications:AddToQueue(message, notificationType, duration, ui)
method
Adds a notification to the queue.
Parameters
message
📝 string
The message to display.
notificationType
📝 string
The type of notification to display. See notification types.
duration
🔢 integer
The duration the notification should be displayed for.
ui
📦 object
The UI object that would cover where notifications display. Useful if you want to display notifications over top of a specific UI object.
Returns
📦 object
The notification UI object.
FrameworkZ.Notifications:OnGameStart()
method
undocumented
No documentation available
FrameworkZ.Notifications:PlayerTick(isoPlayer)
method
undocumented
No documentation available
Parameters (inferred)
isoPlayer
unknown
Parameter inferred from function signature
FrameworkZ.Notifications:ProcessQueue(isProcessingContinued)
method
undocumented
No documentation available
Parameters (inferred)
isProcessingContinued
unknown
Parameter inferred from function signature